| /RvlSDK-3.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-prelit.c | 62 GXLightObj lobj; member 461 GXInitLightDirv(&sc->lightCtrl[i].lobj, &ldir); in SetLight() 462 GXInitLightPosv(&sc->lightCtrl[i].lobj, &lpos); in SetLight() 464 &sc->lightCtrl[i].lobj, in SetLight() 472 &sc->lightCtrl[i].lobj, in SetLight() 477 GXLoadLightObjImm(&sc->lightCtrl[0].lobj, GX_LIGHT0); in SetLight() 478 GXLoadLightObjImm(&sc->lightCtrl[1].lobj, GX_LIGHT1); in SetLight() 479 GXLoadLightObjImm(&sc->lightCtrl[2].lobj, GX_LIGHT2); in SetLight() 480 GXLoadLightObjImm(&sc->lightCtrl[3].lobj, GX_LIGHT3); in SetLight()
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| D | lit-dist-atn.c | 61 GXLightObj lobj; member 394 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 396 &light->lobj, in SetLight() 403 GXInitLightColor(&light->lobj, WHITE); in SetLight() 404 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| D | lit-alpha.c | 60 GXLightObj lobj; member 541 GXInitLightPos(&lightCtrl[i].lobj, lpos.x, lpos.y, lpos.z); in SetLight() 542 GXInitLightColor(&lightCtrl[i].lobj, MyColors[lightCtrl[i].color]); in SetLight() 546 GXLoadLightObjImm(&lightCtrl[0].lobj, GX_LIGHT0); in SetLight() 547 GXLoadLightObjImm(&lightCtrl[1].lobj, GX_LIGHT1); in SetLight() 548 GXLoadLightObjImm(&lightCtrl[2].lobj, GX_LIGHT2); in SetLight() 549 GXLoadLightObjImm(&lightCtrl[3].lobj, GX_LIGHT3); in SetLight()
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| D | lit-tx-alpha.c | 58 GXLightObj lobj; member 621 GXInitLightDir(&lightCtrl[i].lobj, dx, dy, dz); in SetLight() 622 GXInitLightPos(&lightCtrl[i].lobj, lx, ly, lz); in SetLight() 624 &lightCtrl[i].lobj, in SetLight() 627 &lightCtrl[i].lobj, in SetLight() 637 GXLoadLightObjImm(&lightCtrl[0].lobj, GX_LIGHT0); in SetLight() 638 GXLoadLightObjImm(&lightCtrl[1].lobj, GX_LIGHT1); in SetLight()
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| D | lit-spot.c | 68 GXLightObj lobj; member 746 GXInitLightDirv(&le->light[i].lobj, &ldir); in SetLight() 747 GXInitLightPosv(&le->light[i].lobj, &lpos); in SetLight() 748 GXInitLightColor(&le->light[i].lobj, MyColors[le->light[i].colorIdx]); in SetLight() 750 &le->light[i].lobj, in SetLight() 760 GXLoadLightObjImm(&le->light[0].lobj, GX_LIGHT0); in SetLight() 761 GXLoadLightObjImm(&le->light[1].lobj, GX_LIGHT1); in SetLight() 762 GXLoadLightObjImm(&le->light[2].lobj, GX_LIGHT2); in SetLight() 763 GXLoadLightObjImm(&le->light[3].lobj, GX_LIGHT3); in SetLight()
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| D | lit-specular.c | 60 GXLightObj lobj; member 547 GXInitSpecularDirv(&le->lobj, &ldir); in SetLight() 549 GXInitLightShininess(&le->lobj, le->shininess); in SetLight() 550 GXInitLightColor(&le->lobj, LIGHT_COLOR0); in SetLight() 551 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-unclamp.c | 58 GXLightObj lobj; member 480 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 481 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 482 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-cartoon.c | 59 GXLightObj lobj; member 514 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 515 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 516 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-texture.c | 59 GXLightObj lobj; member 555 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 556 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 557 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-multi.c | 59 GXLightObj lobj; member 654 GXInitLightPos(&sc->lightCtrl[i].lobj, lpos.x, lpos.y, lpos.z); in SetLight() 656 &sc->lightCtrl[i].lobj, in SetLight() 661 GXLoadLightObjImm(&sc->lightCtrl[i].lobj, id); in SetLight()
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| D | lit-atn-func.c | 79 static void SetLight ( GXLightObj* lobj ); 516 static void SetLight( GXLightObj* lobj ) in SetLight() argument 519 GXLoadLightObjImm(lobj, GX_LIGHT0); in SetLight()
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| /RvlSDK-3.2/include/revolution/gx/ |
| D | GXLighting.h | 167 #define GXInitLightShininess(lobj, shininess) \ argument 168 (GXInitLightAttn(lobj, 0.0F, 0.0F, 1.0F, \
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| /RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-bound-box.c | 461 GXLightObj lobj; in SetLight() local 464 GXInitLightPos(&lobj, 0.0F, 0.0F, 10000.0F); // almost parallel in SetLight() 465 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight() 466 GXLoadLightObjImm(&lobj, GX_LIGHT0); in SetLight()
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| D | frb-zcopy.c | 580 GXLightObj lobj; in SetLight() local 583 GXInitLightPos(&lobj, 0.0F, 10000.0F, 10000.0F); // almost parallel in SetLight() 584 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight() 585 GXLoadLightObjImm(&lobj, GX_LIGHT0); in SetLight()
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| D | frb-copy.c | 807 GXLightObj lobj; in SetLight() local 810 GXInitLightPos(&lobj, 0.0F, 0.0F, 10000.0F); // almost parallel in SetLight() 811 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight() 812 GXLoadLightObjImm(&lobj, GX_LIGHT0); in SetLight()
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| /RvlSDK-3.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-dual.c | 66 GXLightObj lobj; member 466 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 467 GXInitLightColor(&light->lobj, COL_LIGHT); in SetLight() 468 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| D | tg-shadow.c | 68 GXLightObj lobj; member 619 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 620 GXInitLightColor(&light->lobj, COL_LIGHT); in SetLight() 621 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| D | tg-light-fx.c | 66 GXLightObj lobj; member 577 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 578 GXInitLightColor(&light->lobj, light->colorEnv.lightColor); in SetLight() 579 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| D | tg-shadow2.c | 96 GXLightObj lobj; member 805 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 806 GXInitLightColor(&light->lobj, COL_LIGHT); in SetLight() 807 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| D | tg-shadow3.c | 100 GXLightObj lobj; member 1061 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 1062 GXInitLightColor(&light->lobj, COL_LIGHT); in SetLight() 1063 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| /RvlSDK-3.2/build/demos/gddemo/src/ |
| D | gd-indtex-gc.c | 664 GXLightObj lobj; in SetLight() local 667 GXInitLightPos(&lobj, 0.0F, 5000.0F, 10000.0F); // almost parallel in SetLight() 668 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight() 669 GXLoadLightObjImm(&lobj, GX_LIGHT0); in SetLight()
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| D | gd-tev-gc.c | 87 GXLightObj lobj; member
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| /RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-sub.c | 71 GXLightObj lobj; member 760 GXInitLightPos(&light->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 761 GXInitLightColor(&light->lobj, COL_LIGHT); in SetLight() 762 GXLoadLightObjImm(&light->lobj, GX_LIGHT0); in SetLight()
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| /RvlSDK-3.2/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 72 GXLightObj lobj; member
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