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Searched refs:dirsNew (Results 1 – 6 of 6) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-blend.c291 if ( pad->dirsNew & DEMO_STICK_UP ) cursorL = 0; // cursor up in SceneControl()
292 if ( pad->dirsNew & DEMO_STICK_DOWN ) cursorL = 1; // cursor down in SceneControl()
298 if ( pad->dirsNew & DEMO_STICK_LEFT ){ in SceneControl()
310 if ( pad->dirsNew & DEMO_STICK_RIGHT ) in SceneControl()
333 if ( pad->dirsNew & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
334 if ( pad->dirsNew & DEMO_STICK_RIGHT ) cursor |= 2; // right in SceneControl()
335 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
336 if ( pad->dirsNew & DEMO_STICK_DOWN ) cursor |= 1; // down in SceneControl()
Dpix-logic.c314 if ( pad->dirsNew & ( DEMO_STICK_LEFT | DEMO_STICK_UP ) ) in SceneControl()
318 if ( pad->dirsNew & ( DEMO_STICK_RIGHT | DEMO_STICK_DOWN ) ) in SceneControl()
343 if ( pad->dirsNew & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
344 if ( pad->dirsNew & DEMO_STICK_RIGHT ) cursor |= 2; // right in SceneControl()
345 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
346 if ( pad->dirsNew & DEMO_STICK_DOWN ) cursor |= 1; // down in SceneControl()
Dpix-fog.c379 if ( pad->dirsNew & DEMO_STICK_UP ) in SceneControl()
383 if ( pad->dirsNew & DEMO_STICK_DOWN ) in SceneControl()
430 if ( pad->dirsNew & DEMO_STICK_LEFT ) in SceneControl()
435 if ( pad->dirsNew & DEMO_STICK_RIGHT ) in SceneControl()
440 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
441 if ( pad->dirsNew & DEMO_STICK_DOWN ) cursor |= 1; // down in SceneControl()
/RvlSDK-3.2/include/demo/
DDEMOPad.h57 u16 dirsNew; member
87 { return DemoPad[i].dirsNew; } in DEMOPadGetDirsNew()
/RvlSDK-3.2/build/libraries/demo/src/
DDEMOPad.c119 dmpad->dirsNew = PADButtonDown(dmpad->dirs, dirs); in DEMOPadCopy()
139 dmpad->dirsNew = dmpad->dirsReleased = 0; in DEMOPadCopy()
233 DemoPad[i].dirsNew = 0; in DEMOPadInit()
/RvlSDK-3.2/build/demos/nanddemo/src/
Dgamesave.c411 u16 dirsNew; in RenderControls() local
416dirsNew = (u16)(DEMOPadGetDirsNew(0) | DEMOPadGetDirsNew(1) | DEMOPadGetDirsNew(2) | DEMOPadGetDir… in RenderControls()
430 if ((buttonDown & PAD_BUTTON_UP) || (dirsNew & DEMO_STICK_UP)) in RenderControls()
432 if ((buttonDown & PAD_BUTTON_DOWN) || (dirsNew & DEMO_STICK_DOWN)) in RenderControls()