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Searched refs:deg (Results 1 – 6 of 6) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-bound-box.c66 f32 deg; member
227 sc->cube[i].deg = 0.0F; in DrawInit()
292 sc->cube[i].deg += 5; in AnimTick()
293 if ( sc->cube[i].deg > 360 ) in AnimTick()
295 sc->cube[i].deg -= 360; in AnimTick()
339 MTXRotAxisDeg(mr, &sc->cube[i].axis, sc->cube[i].deg); in DrawCubes()
Dfrb-copy.c598 static u32 deg = 0; in DrawCubes() local
621 MTXRotDeg(mr, 'z', (f32)deg); in DrawCubes()
637 deg += 5; in DrawCubes()
638 if ( deg > 360 ) in DrawCubes()
640 deg -= 360; in DrawCubes()
/RvlSDK-3.2/build/demos/gxdemo/src/Management/
Dmgt-fifo-brkpt.c94 u32 deg; // rotation angle in main() local
142 deg = 0; in main()
150 MTXRotDeg( r, 'Y', deg++); in main()
/RvlSDK-3.2/include/revolution/
Dmtx.h329 #define MTXRotDeg( m, axis, deg ) \ argument
330 PSMTXRotRad( m, axis, MTXDegToRad(deg) )
331 #define MTXRotAxisDeg( m, axis, deg ) \ argument
332 PSMTXRotAxisRad( m, axis, MTXDegToRad(deg) )
345 #define MTXRotDeg( m, axis, deg ) \ argument
346 C_MTXRotRad( m, axis, MTXDegToRad(deg) )
347 #define MTXRotAxisDeg( m, axis, deg ) \ argument
348 C_MTXRotAxisRad( m, axis, MTXDegToRad(deg) )
/RvlSDK-3.2/build/demos/gddemo/src/
Dgd-indtex-gc.c108 f32 deg; member
291 sc->cube[i].deg = 0.0F; in DrawInit()
378 sc->cube[i].deg += 5; in AnimTick()
379 if ( sc->cube[i].deg > 720 ) in AnimTick()
381 sc->cube[i].deg -= 720; in AnimTick()
478 MTXRotAxisDeg(mr, &sc->cube[i].axis, sc->cube[i].deg); in DrawModels()
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-sub.c207 u32 size, i, deg; in DrawInit() local
251 deg = 360 * i / NUM_BALLS; in DrawInit()
253 DefaultBallPos[i].x = cosf(MTXDegToRad(deg)) * BALL_ORBIT; in DrawInit()
254 DefaultBallPos[i].y = sinf(MTXDegToRad(deg)) * BALL_ORBIT; in DrawInit()