Searched refs:copyTex (Results 1 – 1 of 1) sorted by relevance
78 MyCopyTexObj copyTex; member329 sc->copyTex.top = 64; in DrawInit()330 sc->copyTex.left = 64; in DrawInit()331 sc->copyTex.width = 32; in DrawInit()332 sc->copyTex.height = 32; in DrawInit()333 sc->copyTex.format = 0; in DrawInit()334 sc->copyTex.mmFilter = GX_FALSE; in DrawInit()335 sc->copyTex.clear = GX_FALSE; in DrawInit()344 sc->copyTex.data = MEMAllocFromAllocator(&DemoAllocator1, size); in DrawInit()345 ASSERTMSG(sc->copyTex.data != NULL, "No enough memory for texture buffer.\n"); in DrawInit()[all …]