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/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-copy.c78 MyCopyTexObj copyTex; member
329 sc->copyTex.top = 64; in DrawInit()
330 sc->copyTex.left = 64; in DrawInit()
331 sc->copyTex.width = 32; in DrawInit()
332 sc->copyTex.height = 32; in DrawInit()
333 sc->copyTex.format = 0; in DrawInit()
334 sc->copyTex.mmFilter = GX_FALSE; in DrawInit()
335 sc->copyTex.clear = GX_FALSE; in DrawInit()
344 sc->copyTex.data = MEMAllocFromAllocator(&DemoAllocator1, size); in DrawInit()
345 ASSERTMSG(sc->copyTex.data != NULL, "No enough memory for texture buffer.\n"); in DrawInit()
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