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Searched refs:camLoc (Results 1 – 21 of 21) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Simple/
Dsmp-octa.c141 Vec camLoc = {2.0F, 3.0F, 1.0F}; in CameraInit() local
151 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-light.c153 Vec camLoc = { 2.0F, 3.0F, 1.0F }; in CameraInit() local
163 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri_dl.c149 Vec camLoc = {90.0F, 110.0F, 13.0F}; in CameraInit() local
159 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri.c123 Vec camLoc = {90.0F, 110.0F, 13.0F}; in CameraInit() local
133 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-toy-draw.c174 Vec camLoc = {155.0F, 200.0F, -5.0F}; in CameraInit() local
186 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-int.c165 Vec camLoc = {0.0F, 0.0F, 500.0F}; in CameraInit() local
173 zmid = camLoc.z; in CameraInit()
184 MTXLookAt(ms->v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-dbs.c145 Vec camLoc = {1.0F, 3.0F, 1.0F}; in CameraInit() local
155 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-dbs-aa.c114 Vec camLoc = {0.25F, 3.0F, 0.5F}; in CameraInit() local
124 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-int-aa.c118 Vec camLoc = {0.25F, 3.0F, 0.5F}; in CameraInit() local
128 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-aa-full.c209 Vec camLoc = {0.25F, 3.0F, 0.5F}; in CameraInit() local
212 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-vfilter.c556 Vec camLoc = {0.5F, 1.0F, -3.0F}; in CameraInit() local
566 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gxdemo/src/Management/
Dmgt-single-buf.c173 Vec camLoc = {0.25F, 3.0F, 0.5F}; in CameraInit() local
183 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dmgt-triple-buf.c427 Vec camLoc = {0.25F, 4.0F, 0.5F}; in CameraInit() local
437 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gxdemo/src/Performance/
Dperf-sync.c131 Vec camLoc = {0.0F, 0.0F, 800.0F}; in CameraInit() local
141 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/videmo/src/
Dsmp-onetri_Progressive.c171 Vec camLoc = {90.0F, 110.0F, 13.0F}; in CameraInit() local
181 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri_PAL.c302 Vec camLoc = {90.0F, 110.0F, 13.0F}; in CameraInit() local
312 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gddemo/src/
Dgd-light-gc.c283 Vec camLoc = { 0.0F, 0.0F, 6.0F }; in CameraInit() local
293 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-basic.c155 Vec camLoc = {0.0F, 0.0F, 800.0F}; in CameraInit() local
165 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dspheremap.c226 Vec camLoc = {0.0F, 0.0F, 6.0F}; in drawSphereMap() local
244 MTXLookAt(v, &camLoc, &up, &objPt); in drawSphereMap()
Dparabolicmap.c256 Vec camLoc = {0.0F, 0.0F, 6.0F}; in drawParaboloidMap() local
279 MTXLookAt(v, &camLoc, &up, &objPt); in drawParaboloidMap()
/RvlSDK-3.2/build/demos/gxdemo/src/Transform/
Dtf-stitch.c199 Vec camLoc = {0.0F, 0.0F, 1200.0F}; in CameraInit() local
209 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()