| /RvlSDK-3.2/build/demos/axdemo/src/ |
| D | axfilter.c | 340 AXVPB *ax_v; in play_sound() local 359 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sound() 360 if (ax_v) in play_sound() 362 demo_v = &demo_voices[ax_v->index]; in play_sound() 368 demo_v->ax_voice = ax_v; in play_sound() 373 …MIXInitChannel(ax_v, 0, 0, 0, -960, -960, (s32)demo_sound[sound].pan[i], (s32)demo_sound[sound].sp… in play_sound() 374 SPPrepareSound(demo_v->sp_entry, ax_v, (demo_v->sp_entry)->sampleRate); in play_sound() 382 … AXSetVoiceLpf(ax_v, &lpf); // Tell AX to update the voice's LPF parameters! in play_sound() 394 AXSetVoiceBiquad(ax_v, &biquad); in play_sound() 396 AXSetVoiceState(ax_v, AX_PB_STATE_RUN); // activate the voice! in play_sound() [all …]
|
| D | expdelay.c | 263 AXVPB *ax_v; in play_sfx() local 271 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 273 if (ax_v) in play_sfx() 276 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 279 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expdelayDpl2.c | 266 AXVPB *ax_v; in play_sfx() local 274 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 276 if (ax_v) in play_sfx() 279 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 282 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expreverbHi.c | 263 AXVPB *ax_v; in play_sfx() local 271 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 273 if (ax_v) in play_sfx() 276 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 279 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expchorus.c | 264 AXVPB *ax_v; in play_sfx() local 272 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 274 if (ax_v) in play_sfx() 277 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 280 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expreverbStdDpl2.c | 266 AXVPB *ax_v; in play_sfx() local 274 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 276 if (ax_v) in play_sfx() 279 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 282 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expreverbStd.c | 263 AXVPB *ax_v; in play_sfx() local 271 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 273 if (ax_v) in play_sfx() 276 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 279 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | dpl2reverb.c | 307 AXVPB *ax_v; in play_sfx() local 315 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 317 if (ax_v) in play_sfx() 320 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 323 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expreverbHiDpl2.c | 269 AXVPB *ax_v; in play_sfx() local 277 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 279 if (ax_v) in play_sfx() 282 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 285 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | expchorusDpl2.c | 263 AXVPB *ax_v; in play_sfx() local 271 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 273 if (ax_v) in play_sfx() 276 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 279 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | fxbussendDpl2.c | 287 AXVPB *ax_v; in play_sfx() local 295 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 297 if (ax_v) in play_sfx() 300 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 303 v = &demo_voices[ax_v->index]; in play_sfx()
|
| D | fxbussend.c | 296 AXVPB *ax_v; in play_sfx() local 304 ax_v = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sfx() 306 if (ax_v) in play_sfx() 309 demo_voices[ax_v->index].ax_voice = ax_v; in play_sfx() 312 v = &demo_voices[ax_v->index]; in play_sfx()
|