Searched refs:WHITE (Results 1 – 3 of 3) sorted by relevance
88 #define WHITE 28 macro379 GXColor1x8(WHITE); in DrawTick()381 GXColor1x8(WHITE); in DrawTick()384 GXColor1x8(WHITE); in DrawTick()386 GXColor1x8(WHITE); in DrawTick()
89 #define WHITE MyColors[3] macro250 GXSetChanAmbColor(GX_COLOR0A0, WHITE); in DrawTick()261 GXSetChanMatColor(GX_COLOR0A0, WHITE); in DrawTick()403 GXInitLightColor(&light->lobj, WHITE); in SetLight()416 GXSetChanMatColor(GX_COLOR0A0, WHITE); in SetLight()
346 const GXColor WHITE = { 0xff, 0xff, 0xff, 0xff }; in DrawInit() local350 GXSetCopyClear( WHITE, GX_MAX_Z24 ); in DrawInit()370 GXSetChanAmbColor( GX_COLOR0A0, WHITE ); in DrawInit()