Searched refs:TX_SETIMAGE3 (Results 1 – 3 of 3) sorted by relevance
| /RvlSDK-3.2/build/demos/gxdemo/src/DisplayList/ |
| D | DL-tex.c | 103 #define TX_SETIMAGE3(image_base, rid) \ macro 333 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 349 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 365 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 381 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 397 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 413 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)), 664 reg = TX_SETIMAGE3( data, TX_SETIMAGE3_I0_ID); in DrawInit()
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| /RvlSDK-3.2/build/libraries/gd/src/ |
| D | GDTexture.c | 272 GDWriteBPCmd(TX_SETIMAGE3(OSCachedToPhysical(image_ptr)>>5, in GDSetTexImgPtr() 292 GDWriteBPCmd(TX_SETIMAGE3(image_ptr_raw, GDTexImage3Ids[id])); in GDSetTexImgPtrRaw()
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| /RvlSDK-3.2/include/revolution/gd/ |
| D | GDTexture.h | 188 #define TX_SETIMAGE3(image_base, rid) \ macro
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