Searched refs:SFX_GUNSHOT (Results 1 – 5 of 5) sorted by relevance
| /RvlSDK-3.2/build/demos/spdemo/include/ |
| D | spdemo.h | 23 #define SFX_GUNSHOT 2 macro
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| /RvlSDK-3.2/build/demos/axdemo/include/ |
| D | lpfdemo.h | 40 #define SFX_GUNSHOT 6 macro
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| /RvlSDK-3.2/build/demos/spdemo/project/ |
| D | spdemo.txt | 22 BEGIN SFX_GUNSHOT
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| /RvlSDK-3.2/build/demos/wpaddemo/src/ |
| D | wpad_spdemo.c | 83 #define SFX_GUNSHOT 2 // chan 1 macro
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| /RvlSDK-3.2/build/demos/axdemo/src/ |
| D | axfilter.c | 179 …{ "Gunshot", 3, 1, {SFX_GUNSHOT, 0, 0, 0 }, {63, 0, 0, 0}, {127, 0,…
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