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Searched refs:REG_MATERIAL1 (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-specular.c105 #define REG_MATERIAL1 MyColors[3] macro
593 GXSetChanMatColor(GX_COLOR1, REG_MATERIAL1); in SetLight()
Dlit-alpha.c100 #define REG_MATERIAL1 MyColors[7] macro
592 GXSetChanMatColor(GX_COLOR1A1, REG_MATERIAL1); in SetLight()