Home
last modified time | relevance | path

Searched refs:NUM_BALLS (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-sub.c33 #define NUM_BALLS 8 macro
84 Vec ballPos[NUM_BALLS];
164 static Vec DefaultBallPos[NUM_BALLS];
249 for ( i = 0 ; i < NUM_BALLS ; ++i ) in DrawInit()
251 deg = 360 * i / NUM_BALLS; in DrawInit()
522 MTXMultVecArray(mt, &DefaultBallPos[0], &sc->ballPos[0], NUM_BALLS); in AnimTick()
545 for ( i = 0 ; i < NUM_BALLS ; ++i ) in DrawBalls()
576 for ( i = 0 ; i < NUM_BALLS ; ++i ) in DrawShadowVol()