Home
last modified time | relevance | path

Searched refs:MyFloorTexture (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-copy.c230 static GXTexObj MyFloorTexture; // texture for the floor variable
309 &MyFloorTexture, in DrawInit()
318 &MyFloorTexture, in DrawInit()
372 GXLoadTexObj(&MyFloorTexture, GX_TEXMAP0); in DrawTick()