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Searched refs:MOVE_SCALE (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Transform/
Dtf-reflect.c172 # define MOVE_SCALE 1.0f macro
195 if ( buttons & PAD_BUTTON_A ) zoom = 2.0f * MOVE_SCALE; in myAnimeModel()
196 if ( buttons & PAD_BUTTON_B ) zoom = -2.0f * MOVE_SCALE; in myAnimeModel()
209 MTXRotAxisDeg( tmpMtx, &axis, 0.6f * MOVE_SCALE ); in myAnimeModel()
/RvlSDK-3.2/build/demos/gxdemo/src/Tev/
Dtev-outline.c415 # define MOVE_SCALE 1.0f macro
446 c->position.y += (f32)DEMOPadGetSubStickY(0) / 30.0f * MOVE_SCALE; in myAnimeModel()
451 angle += MOVE_SCALE * 3.0f; in myAnimeModel()
453 angle -= MOVE_SCALE * 3.0f; in myAnimeModel()
465 MTXRotAxisDeg( tmpMtx, &axis, MOVE_SCALE ); in myAnimeModel()