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Searched refs:LIT_X_ANGLE (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Indirect/
Dind-bump-st.c51 #define LIT_X_ANGLE 55.0f // Rotation around X for light. macro
193 MTXRotDeg(tempMtx, 'x', -LIT_X_ANGLE); in setupMatrices()
Dind-bump-xyz.c51 #define LIT_X_ANGLE -55.0f // Rotation around X for light. macro
252 MTXRotDeg(tempMtx, 'x', -(LIT_X_ANGLE)); in setupMatrices()