Searched refs:IMW (Results 1 – 1 of 1) sorted by relevance
| /RvlSDK-3.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-pseudo-3d.c | 36 #define IMW 128 // indirect map width macro 92 for(i=0; i<IMW; i++) in createMap() 97 n = (u16) (i * NMT/IMW); in createMap() 108 DCFlushRange((void *) tex, IMW*IMH); in createMap() 304 …indMap = MEMAllocFromAllocator(&DemoAllocator1, GXGetTexBufferSize(IMW, IMH, GX_TF_IA4, FALSE, 0)); in textureMapSetup() 310 GXInitTexObj(&indMapObj, indMap, IMW, IMH, GX_TF_IA4, in textureMapSetup()
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