Searched refs:HEIGHT_LYR1 (Results 1 – 3 of 3) sorted by relevance
23 #define HEIGHT_LYR1 64 macro34 #define WORLD_HEIGHT (HEIGHT_LYR1 * TILE_HEIGHT_LYR1)56 static u8 tmap1[WIDTH_LYR1 * HEIGHT_LYR1] ATTRIBUTE_ALIGN(32);58 static u8 map1[WIDTH_LYR1 * HEIGHT_LYR1] =257 for (nJ=0; nJ<HEIGHT_LYR1; nJ++) in MapInit()267 poShip.rPosY = (f32) nJ/HEIGHT_LYR1; in MapInit()
24 #define HEIGHT_LYR1 64 macro89 static u8 tmap1[WIDTH_LYR1 * HEIGHT_LYR1 * 2] ATTRIBUTE_ALIGN(32);183 HEIGHT_LYR1, // height in TexInit()215 for (nJ=0; nJ<HEIGHT_LYR1; nJ++) in TexUpdate()223 dy = ((f32) nJ / HEIGHT_LYR1) - 0.5f; in TexUpdate()226 dy = (f32) nJ / HEIGHT_LYR1 * sinf(rot); in TexUpdate()264 DCFlushRange((void *) tmap1, WIDTH_LYR1 * HEIGHT_LYR1 * 2); in TexUpdate()
24 #define HEIGHT_LYR1 64 macro50 #define WORLD_HEIGHT (HEIGHT_LYR1 * TILE_HEIGHT_LYR1)62 static unsigned char map1[WIDTH_LYR1 * HEIGHT_LYR1] =314 for (nJ=0; nJ<HEIGHT_LYR1; nJ++) in MapInit()331 for (nJ=0; nJ<HEIGHT_LYR1; nJ++) in MapInit()