| /RvlSDK-3.2/build/demos/kpaddemo/src/ |
| D | graphic.c | 97 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_point() 111 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_line() 131 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_dashed_line() 205 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_circle()
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| D | kfont.c | 230 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_s32() 269 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_f32() 325 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_bit() 352 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_letter()
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| D | weight.c | 317 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_line()
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| D | sample.c | 464 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_box() 510 GXSetTevColor( GX_TEVREG0, smoke_clr ) ; in draw_dpd_frame()
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| /RvlSDK-3.2/build/demos/kpadOlddemo/src/ |
| D | graphic.c | 103 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_point() 117 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_line() 137 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_dashed_line() 214 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_circle()
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| D | kfont.c | 230 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_s32() 269 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_f32() 325 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_bit() 352 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_kfont_letter()
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| D | sample.c | 401 GXSetTevColor( GX_TEVREG0, smoke_clr ) ; in draw_dpd_frame()
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| /RvlSDK-3.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-shadow2.c | 558 GXSetTevColor(GX_TEVREG0, COL_SHADOW0); // TEVREG0 = shadow color in DrawModels() 579 GXSetTevColor(GX_TEVREG0, COL_SHADOW0); // TEVREG0 = shadow color in DrawModels() 597 GXSetTevColor(GX_TEVREG0, COL_SHADOW1); // TEVREG0 = shadow color in DrawModels() 611 GXSetTevColor(GX_TEVREG0, COL_SHADOW2); // TEVREG0 = shadow color in DrawModels() 630 GXSetTevColor(GX_TEVREG0, COL_SHADOW3); // TEVREG0 = shadow color in DrawModels()
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| D | tg-shadow3.c | 608 GXSetTevColor(GX_TEVREG0, COL_SHADOW0); // TEVREG0 = shadow color in DrawModels() 627 GXSetTevColor(GX_TEVREG0, COL_SHADOW0); // TEVREG0 = shadow color in DrawModels() 643 GXSetTevColor(GX_TEVREG0, COL_SHADOW1); // TEVREG0 = shadow color in DrawModels() 659 GXSetTevColor(GX_TEVREG0, COL_SHADOW2); // TEVREG0 = shadow color in DrawModels()
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| D | tg-emboss.c | 469 GXSetTevColor( GX_TEVREG0, bumpScale ); in myDrawModel()
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| /RvlSDK-3.2/build/demos/gddemo/src/ |
| D | gd-tev-create.c | 238 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader1DL() 352 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader2DL() 489 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader3DL()
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| D | gd-matrix-gc.c | 377 GXSetTevColor(GX_TEVREG0, color[i]); in DrawTick()
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| D | gd-reinit-gx.c | 343 GXSetTevColor(GX_TEVREG0, ColorWhite); in ReInitTevStages()
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| /RvlSDK-3.2/build/demos/thpdemo/src/THPPlayer/ |
| D | THPDraw.c | 191 GXSetTevColorS10(GX_TEVREG0, (GXColorS10){ -90, 0, -114, 135 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2/build/demos/thpdemo/src/THPSimple/ |
| D | THPDraw.c | 191 GXSetTevColorS10(GX_TEVREG0, (GXColorS10){ -90, 0, -114, 135 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2/build/demos/thpdemo/src/THPPlayerStrmAX/ |
| D | THPDraw.c | 191 GXSetTevColorS10(GX_TEVREG0, (GXColorS10){ -90, 0, -114, 135 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2/build/demos/gxdemo/src/Texture/ |
| D | tex-tlut32.c | 231 GX_TEVREG0, // GXTevRegID id in SetCITEVMode()
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| /RvlSDK-3.2/build/demos/wbcdemo/src/ |
| D | handling_weight.c | 601 GXSetTevColor( GX_TEVREG0, clr ) ; in draw_line()
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| /RvlSDK-3.2/include/revolution/gx/ |
| D | GXEnum.h | 926 GX_TEVREG0, enumerator
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| /RvlSDK-3.2/build/demos/gxdemo/src/Tev/ |
| D | tev-one-op.c | 796 GXSetTevColor(GX_TEVREG0, ts->regColor[0]); in SetTev()
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| D | tev-complex.c | 755 GXSetTevColor(GX_TEVREG0, mtc->tevRegColor[0]); in SetMultiTex()
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| /RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-sub.c | 439 GXSetTevColor(GX_TEVREG0, COL_SHADOW); // shadow strength in DrawTick()
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