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Searched refs:GX_COLOR1A1 (Results 1 – 21 of 21) sorted by relevance

/RvlSDK-3.2/build/demos/gddemo/src/
Dgd-light-create.c100 GDSetChanAmbColor(GX_COLOR1A1, AmbColor1); in CreateModelDL()
121 GDSetChanMatColor(GX_COLOR1A1, MatColors[1]); in CreateModelDL()
128 GDSetChanMatColor(GX_COLOR1A1, MatColors[3]); in CreateModelDL()
135 GDSetChanMatColor(GX_COLOR1A1, MatColors[5]); in CreateModelDL()
142 GDSetChanMatColor(GX_COLOR1A1, MatColors[7]); in CreateModelDL()
Dgd-init-create.c222 GX_COLOR1A1, in CreateDLs()
230 GDSetChanAmbColor(GX_COLOR1A1, black); in CreateDLs()
231 GDSetChanMatColor(GX_COLOR1A1, white); in CreateDLs()
Dgd-reinit-gx.c221 GXSetChanCtrl(GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, in ReInitLighting()
228 GXSetChanAmbColor(GX_COLOR1A1, ColorBlack); in ReInitLighting()
232 GXSetChanMatColor(GX_COLOR1A1, ColorWhite); in ReInitLighting()
Dgd-tev-create.c243 GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR1A1, // stage 0 in CreateShader1DL()
500 GX_TEXCOORD2, GX_TEXMAP2, GX_COLOR1A1); // stage 3 in CreateShader3DL()
Dgd-tev-gc.c445 GXSetChanAmbColor(GX_COLOR1A1, ambc1); in SetLight()
447 GXSetChanMatColor(GX_COLOR1A1, matc1); in SetLight()
Dgd-light-gc.c337 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR1A1); in DrawInit()
/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dtg-shadow2.c557 GXSetChanMatColor(GX_COLOR1A1, COL_MAT0); in DrawModels()
578 GXSetChanMatColor(GX_COLOR1A1, COL_MAT0); in DrawModels()
596 GXSetChanMatColor(GX_COLOR1A1, COL_MAT1); in DrawModels()
610 GXSetChanMatColor(GX_COLOR1A1, COL_MAT2); in DrawModels()
629 GXSetChanMatColor(GX_COLOR1A1, COL_MAT3); in DrawModels()
870 GX_COLOR1A1, in SetShaderModeFor2ndPass()
877 GXSetChanAmbColor(GX_COLOR1A1, COL_AMBIENT); in SetShaderModeFor2ndPass()
898 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR1A1); in SetShaderModeFor2ndPass()
Dtg-clr-persp.c853 GXSetChanCtrl(GX_COLOR1A1, in DrawState()
1007 GXSetChanCtrl(GX_COLOR1A1, in DrawState()
1207 GXSetChanAmbColor(GX_COLOR1A1, in DrawState()
1212 GXSetChanMatColor(GX_COLOR1A1, in DrawState()
1249 GX_COLOR1A1); in DrawState()
/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-alpha.c589 GXSetChanAmbColor(GX_COLOR1A1, REG_AMBIENT1); in SetLight()
592 GXSetChanMatColor(GX_COLOR1A1, REG_MATERIAL1); in SetLight()
620 GX_COLOR1A1, in DisableLight()
652 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR1A1); in SetColorMode()
665 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR1A1); in SetColorMode()
Dlit-specular.c246 GX_COLOR1A1 ); in DrawTick()
272 GX_COLOR1A1 ); in DrawTick()
301 GX_COLOR1A1 ); in DrawTick()
620 GX_COLOR1A1, in DisableLight()
/RvlSDK-3.2/build/demos/gxdemo/src/Tev/
Dtev-complex.c235 GX_COLOR1A1, // channel ID
304 GX_COLOR0A0, GX_COLOR1A1
699 GX_COLOR1A1, in SetLight()
709 GXSetChanAmbColor(GX_COLOR1A1, ambc1); in SetLight()
711 GXSetChanMatColor(GX_COLOR1A1, matc1); in SetLight()
Dtev-multi.c150 GX_COLOR0A0, GX_COLOR1A1
/RvlSDK-3.2/build/demos/kpaddemo/src/
Dweight.c290 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_graphic()
Dgraphic.c69 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_graphic()
Dkfont.c157 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_kfont()
/RvlSDK-3.2/build/libraries/gd/src/
DGDLight.c441 if (chan == GX_COLOR0A0 || chan == GX_COLOR1A1) in GDSetChanCtrl()
/RvlSDK-3.2/build/demos/kpadOlddemo/src/
Dgraphic.c75 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_graphic()
Dkfont.c157 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_kfont()
/RvlSDK-3.2/build/demos/wbcdemo/src/
Dhandling_weight.c574 …GXSetChanCtrl( GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_N… in init_draw_graphic()
/RvlSDK-3.2/build/demos/fntdemo/src/
Dfntdemo1.c78 …GXSetChanCtrl(GX_COLOR1A1, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NO… in SetupTextGX()
/RvlSDK-3.2/include/revolution/gx/
DGXEnum.h448 GX_COLOR1A1, // Color 1 + Alpha 1 enumerator