Searched refs:GDLObj (Results 1 – 16 of 16) sorted by relevance
66 } GDLObj; typedef70 extern GDLObj *__GDCurrentDL;77 void GDInitGDLObj(GDLObj *dl, void *start, u32 length);78 static inline void *GDGetGDLObjStart(const GDLObj *dl);79 static inline u32 GDGetGDLObjLength(const GDLObj *dl);80 static inline void *GDGetGDLObjPointer(const GDLObj *dl);81 static inline u32 GDGetGDLObjOffset(const GDLObj *dl); // For convenience84 static inline void GDSetCurrent(GDLObj *dl);85 static inline GDLObj *GDGetCurrent();86 static inline GXBool GDIsCurrent(const GDLObj *dl);[all …]
39 GDLObj *__GDCurrentDL = NULL;47 void GDInitGDLObj(GDLObj *dl, void *start, u32 length) in GDInitGDLObj()
71 GDLObj InitDLO;75 GDLObj DrawDLO;
72 GDLObj InitDLO;76 GDLObj DrawDLO;
79 GDLObj *dlObj, u32 dlOffsets[]);99 GDLObj InitDLO;103 GDLObj DrawDLO;261 GDLObj *dlObj, u32 dlOffsets[]) in PatchTexPtrs()
80 GDLObj dlObj; in CreateEffectDL0()153 GDLObj dlObj; in CreateEffectDL1()238 GDLObj dlObj; in CreateEffectDL2()336 GDLObj dlObj; in CreateEffectDL3()
58 GDLObj dlObj; in CreateModelDL()142 GDLObj dlObj; in CreateShader0DL()230 GDLObj dlObj; in CreateShader1DL()344 GDLObj dlObj; in CreateShader2DL()480 GDLObj dlObj; in CreateShader3DL()
73 GDLObj InitDLO;77 GDLObj DrawDLO;
71 GDLObj DrawDLOs[6];
70 extern GDLObj InitDLO;75 extern GDLObj DrawDLO;
61 extern GDLObj InitDLO;66 extern GDLObj DrawDLO;
82 GDLObj dlObj; in CreateModelDL()
62 extern GDLObj DrawDLOs[6];
83 GDLObj DrawDLOs[6];
247 GDLObj dlObj; in PatchLightStatus()
551 GDLObj gdlObj; in PatchShaderDLTCScale()