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Searched refs:G2DSetViewport (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2/include/revolution/
DG2D.h114 extern void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight );
/RvlSDK-3.2/include/
DG2D.h111 extern void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight );
/RvlSDK-3.2/build/demos/gxdemo/src/G2D/
DG2D-testLevel1.c301 G2DSetViewport( 0, 0, MY_SCREEN_WIDTH, MY_SCREEN_HEIGHT ); in MapInit()
DG2D-testPhy.c116 G2DSetViewport((u16)nViewportTlcX, (u16)nViewportTlcY, in AnimateViewport()
690 G2DSetViewport( 0, 0, MY_SCREEN_WIDTH, MY_SCREEN_HEIGHT ); in AnimTick()
/RvlSDK-3.2/build/libraries/G2D/src/
DG2D.c936 void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight ) in G2DSetViewport() function