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Searched refs:COL_AMBIENT (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dtg-dual.c100 #define COL_AMBIENT (GXColor){ 0x60, 0x60, 0x60, 0x60 } macro
481 GXSetChanAmbColor(GX_COLOR0A0, COL_AMBIENT); in SetLight()
Dtg-shadow.c105 #define COL_AMBIENT MyColors[2] macro
632 GXSetChanAmbColor(GX_COLOR0A0, COL_AMBIENT); in SetLight()
Dtg-shadow2.c148 #define COL_AMBIENT MyColors[2] macro
877 GXSetChanAmbColor(GX_COLOR1A1, COL_AMBIENT); in SetShaderModeFor2ndPass()
Dtg-shadow3.c160 #define COL_AMBIENT MyColors[4] macro
1121 GXSetChanAmbColor(GX_COLOR0A0, COL_AMBIENT); in SetShaderModeFor2ndPass8()
1188 GXSetChanAmbColor(GX_COLOR0A0, COL_AMBIENT); in SetShaderModeFor2ndPass16()
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-sub.c110 #define COL_AMBIENT MyColors[2] macro
773 GXSetChanAmbColor(GX_COLOR0A0, COL_AMBIENT); in SetLight()