Searched refs:toTileMap_1 (Results 1 – 2 of 2) sorted by relevance
27 extern GXTexObj toTileMap_1;177 GXGetTexObjWidth(&toTileMap_1), in TexInit()178 GXGetTexObjHeight(&toTileMap_1), in TexInit()179 GXGetTexObjFmt(&toTileMap_1), in TexInit()189 GXPreLoadEntireTexture(&toTileMap_1, &texRegMap); in TexInit()204 GXLoadTexObjPreLoaded(&toTileMap_1, &texRegMap, GX_TEXMAP1); in DrawInit()207 GXLoadTexObj(&toTileMap_1, GX_TEXMAP1); in DrawInit()
54 GXTexObj toTileMap_1; variable293 GXInitTexObj(&toTileMap_1, // texture object in MapInit()302 GXInitTexObjLOD( &toTileMap_1, in MapInit()