Searched refs:tlutNumber (Results 1 – 1 of 1) sorted by relevance
82 u32 tlutNumber; member227 sc->cmap.tlutNumber = 0; in DrawInit()376 if ( sc->cmap.tlutNumber > 0 ) in AnimTick()378 --(sc->cmap.tlutNumber); in AnimTick()387 if ( sc->cmap.tlutNumber < NUM_REGIONS - 1 ) in AnimTick()389 ++(sc->cmap.tlutNumber); in AnimTick()532 ciSize = 1u << ( cmo->tlutNumber + 4 ); in CreateColorMapTexture()584 cmo->tlutNumber ); in CreateColorMapTexture()621 ciSize = 1u << ( cmo->tlutNumber + 4 ); in CreateSampleImgTexture()713 cmo->tlutNumber ); in CreateSampleImgTexture()[all …]