Searched refs:sprite (Results 1 – 3 of 3) sorted by relevance
73 void G2DInitSprite( G2DSprite *sprite ) in G2DInitSprite() argument75 f32 rInvWidth = 1.0F / GXGetTexObjWidth(sprite->to); in G2DInitSprite()76 f32 rInvHeight = 1.0F / GXGetTexObjHeight(sprite->to);; in G2DInitSprite()78 sprite->rS0 = ((f32)sprite->nTlcS + 0.5F) * rInvWidth; in G2DInitSprite()79 sprite->rS1 = ((f32)sprite->nTlcS + sprite->nWidth - 0.5F) * rInvWidth; in G2DInitSprite()80 sprite->rT0 = ((f32)sprite->nTlcT + 0.5F) * rInvHeight; in G2DInitSprite()81 sprite->rT1 = ((f32)sprite->nTlcT + sprite->nHeight - 0.5F) * rInvHeight; in G2DInitSprite()94 void G2DDrawSprite( G2DSprite *sprite, G2DPosOri *po ) in G2DDrawSprite() argument101 GXLoadTexObj(sprite->to, GX_TEXMAP0); in G2DDrawSprite()121 rWX = sprite->nWidth * rOX; in G2DDrawSprite()[all …]
109 extern void G2DInitSprite( G2DSprite *sprite );110 extern void G2DDrawSprite( G2DSprite *sprite, G2DPosOri *posOri );
106 extern void G2DInitSprite( G2DSprite *sprite );107 extern void G2DDrawSprite( G2DSprite *sprite, G2DPosOri *posOri );