Searched refs:sceneCtrl (Results 1 – 2 of 2) sorted by relevance
157 MySceneCtrlObj sceneCtrl; in main() local163 DrawInit( &sceneCtrl ); // Camera initialization and loading of texture data from optical disc in main()169 DrawTick( &sceneCtrl ); // Render process for every frame in main()172 AnimTick( &sceneCtrl ); // Pad input process for each frame in main()
154 MySceneCtrlObj sceneCtrl; in main() local160 DrawInit( &sceneCtrl ); // Camera initialization and loading of texture data from optical disc in main()166 DrawTick( &sceneCtrl ); // Render process for every frame in main()169 AnimTick( &sceneCtrl ); // Pad input process for each frame in main()