Searched refs:rSizeStdDev (Results 1 – 1 of 1) sorted by relevance
69 f32 rSizeStdDev; // standard deviation of size of emitted particles member709 ((float)BoxMuller() * em->rSizeStdDev)); in TextureParticleEmit()758 ((float)BoxMuller() * em->rSizeStdDev)); in ParticleEmit()1102 em->rSizeStdDev = SIZE_STDDEV; in EmitterInit()