Searched refs:rRelX (Results 1 – 1 of 1) sorted by relevance
98 f32 rRelX, rRelY; in G2DDrawSprite() local126 rRelX = po->rPosX - glob.poCam.rPosX; in G2DDrawSprite()129 if (rRelX >= glob.rHalfX) rRelX -= glob.rWorldX; in G2DDrawSprite()130 if (rRelX < -glob.rHalfX) rRelX += glob.rWorldX; in G2DDrawSprite()134 rRelX += glob.poCam.rPosX; in G2DDrawSprite()139 GXPosition2f32( rRelX - rHX + rWY, rRelY - rHY - rWX ); in G2DDrawSprite()142 GXPosition2f32( rRelX + rHX + rWY, rRelY + rHY - rWX ); in G2DDrawSprite()145 GXPosition2f32( rRelX + rHX - rWY, rRelY + rHY + rWX ); in G2DDrawSprite()148 GXPosition2f32( rRelX - rHX - rWY, rRelY - rHY + rWX ); in G2DDrawSprite()