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/RvlSDK-3.1.4/build/demos/gxdemo/src/G2D/
DG2D-testEditor.c65 s32 nX, nY, nZ; in MapEditor() local
180 nZ = ((nY + nStampTop) & (nMapHeight-1)) * nMapWidth; in MapEditor()
183 *buf++ = map[nZ + ((nX + nStampLeft) & (nMapWidth-1))]; in MapEditor()
228 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in MapEditor()
231 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in MapEditor()
373 s32 nX, nY, nZ; in RenderEditorMode() local
380 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in RenderEditorMode()
383 *buf++ = map[nZ + ((nX + nStaticX) & (nMapWidth-1))]; in RenderEditorMode()
391 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in RenderEditorMode()
394 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in RenderEditorMode()
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