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/RvlSDK-3.1.4/build/demos/gxdemo/src/Texture/
Dtex-tlut.c529 u32 ciSize, bufferSize, ic; in CreateColorMapTexture() local
564 ic = 0; in CreateColorMapTexture()
569 PlotOnTexture(to, iw, ih, ic); in CreateColorMapTexture()
570 ic = ( ic + 1 ) % ciSize; in CreateColorMapTexture()
650 u32 ic, c, shift, id; in CreateSampleImgTexture() local
652 ic = c = shift = 0; in CreateSampleImgTexture()
665 ic = ( ( c / 3 ) >> ( 8 - cmo->mapCtrl[0] )); in CreateSampleImgTexture()
668 ic += (( 0xFF >> ( 8 - cmo->mapCtrl[1] )) << shift ); in CreateSampleImgTexture()
675 ic += (( c >> ( 8 - cmo->mapCtrl[id] )) << shift ); in CreateSampleImgTexture()
684 ic = ( 0x00FFu >> ( 8 - cmo->mapCtrl[0] )); in CreateSampleImgTexture()
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