Searched refs:glob (Results 1 – 1 of 1) sorted by relevance
61 glob; variable126 rRelX = po->rPosX - glob.poCam.rPosX; in G2DDrawSprite()127 rRelY = po->rPosY - glob.poCam.rPosY; in G2DDrawSprite()129 if (rRelX >= glob.rHalfX) rRelX -= glob.rWorldX; in G2DDrawSprite()130 if (rRelX < -glob.rHalfX) rRelX += glob.rWorldX; in G2DDrawSprite()131 if (rRelY >= glob.rHalfY) rRelY -= glob.rWorldY; in G2DDrawSprite()132 if (rRelY < -glob.rHalfY) rRelY += glob.rWorldY; in G2DDrawSprite()134 rRelX += glob.poCam.rPosX; in G2DDrawSprite()135 rRelY += glob.poCam.rPosY; in G2DDrawSprite()424 rFrcX = glob.poCam.rPosX * rInvTileWidth; in G2DDrawLayer()[all …]