Home
last modified time | relevance | path

Searched refs:glob (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.1.4/build/libraries/G2D/src/
DG2D.c61 glob; variable
126 rRelX = po->rPosX - glob.poCam.rPosX; in G2DDrawSprite()
127 rRelY = po->rPosY - glob.poCam.rPosY; in G2DDrawSprite()
129 if (rRelX >= glob.rHalfX) rRelX -= glob.rWorldX; in G2DDrawSprite()
130 if (rRelX < -glob.rHalfX) rRelX += glob.rWorldX; in G2DDrawSprite()
131 if (rRelY >= glob.rHalfY) rRelY -= glob.rWorldY; in G2DDrawSprite()
132 if (rRelY < -glob.rHalfY) rRelY += glob.rWorldY; in G2DDrawSprite()
134 rRelX += glob.poCam.rPosX; in G2DDrawSprite()
135 rRelY += glob.poCam.rPosY; in G2DDrawSprite()
424 rFrcX = glob.poCam.rPosX * rInvTileWidth; in G2DDrawLayer()
[all …]