Searched refs:fbSize (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.1.4/build/demos/videmo/src/ |
| D | color.c | 117 void allocateFB(u32 fbSize); 118 void fillColor(u32 code, u32 fbSize, u8* xfb); 129 void allocateFB(u32 fbSize) in allocateFB() argument 137 xfb2 = (u8*)OSRoundUp32B(xfb1 + fbSize); in allocateFB() 139 arenaLo = (void*)(xfb1 + 2 * fbSize); in allocateFB() 154 void fillColor(u32 code, u32 fbSize, u8* xfb) in fillColor() argument 164 for (ptr = xfb; ptr < xfb + fbSize; ptr += VI_DISPLAY_PIX_SZ * 2) in fillColor() 167 DCStoreRange((void*)xfb, fbSize); in fillColor() 174 u32 fbSize; in main() local 183 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() [all …]
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| D | moving.c | 76 void allocateFB(u32 fbSize); 77 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 88 void allocateFB(u32 fbSize) in allocateFB() argument 96 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 98 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 114 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 148 DCStoreRange((void*)xfb, fbSize); in draw() 154 u32 fbSize; in main() local 163 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 166 allocateFB(fbSize); in main() [all …]
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| D | moving.progressive.c | 75 void allocateFB(u32 fbSize); 76 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 87 void allocateFB(u32 fbSize) in allocateFB() argument 95 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 97 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 113 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 147 DCStoreRange((void*)xfb, fbSize); in draw() 154 u32 fbSize; in main() local 164 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 167 allocateFB(fbSize); in main() [all …]
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| D | moving.30Hz.c | 76 void allocateFB(u32 fbSize); 77 void draw(u32 code, u32 fbSize, u8* xfb); 89 void allocateFB(u32 fbSize) in allocateFB() argument 97 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 99 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 114 void draw(u32 count, u32 fbSize, u8* xfb) in draw() argument 148 DCStoreRange((void*)fbStart, fbSize); in draw() 174 u32 fbSize; in main() local 184 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 187 allocateFB(fbSize); in main() [all …]
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| D | cross-color.c | 49 static void allocateFB(u32 fbSize) in allocateFB() argument 57 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 59 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 153 static void DrawCircles(s32 width, s32 height, u32 fbSize, u8* xfb) in DrawCircles() argument 171 DCStoreRange((void*)xfb, fbSize); in DrawCircles() 184 static void DrawBlackScreen(u32 fbSize, u8 *xfb ) in DrawBlackScreen() argument 188 while(fbSize--) in DrawBlackScreen() 206 u32 fbSize; in main() local 220 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 223 allocateFB(fbSize); in main() [all …]
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| D | moving.regions.c | 58 void allocateFB(u32 fbSize); 59 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 136 void allocateFB(u32 fbSize) in allocateFB() argument 144 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 146 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 162 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 196 DCStoreRange((void*)xfb, fbSize); in draw() 212 u32 fbSize; in main() local 254 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 257 allocateFB(fbSize); in main() [all …]
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| /RvlSDK-3.1.4/build/libraries/demo/src/ |
| D | DEMOInit.c | 214 u32 fbSize; in DEMOConfigureMem() local 234 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOConfigureMem() 236 allocatedFrameBufferSize = fbSize; in DEMOConfigureMem() 238 DemoFrameBuffer2 = (void*)OSRoundUp32B((u32)DemoFrameBuffer1 + fbSize); in DEMOConfigureMem() 239 arenaLo = (void*)OSRoundUp32B((u32)DemoFrameBuffer2 + fbSize); in DEMOConfigureMem() 559 u32 fbSize; in DEMOReInit() local 580 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOReInit() 582 ASSERTMSG( fbSize <= allocatedFrameBufferSize, "DEMOReInit - Previously " in DEMOReInit()
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