Searched refs:direction (Results 1 – 2 of 2) sorted by relevance
135 u8 direction = 0; variable430 if(direction) in AnimTick()434 direction = 0; in AnimTick()440 direction = 1; in AnimTick()
622 u16 direction in AllocUsedBlockFromFreeBlock_() argument672 SetAllocDirForMBlock_( pMBHeadNewUsed, direction ); in AllocUsedBlockFromFreeBlock_()