Searched refs:currentFrameNumber (Results 1 – 3 of 3) sorted by relevance
107 u32 currentFrameNumber; member
1261 s32 currentFrameNumber; in THPPlayerDrawCurrentFrame() local1275 … currentFrameNumber = (s32)((ActivePlayer.dispTextureSet->frameNumber + ActivePlayer.initReadFrame) in THPPlayerDrawCurrentFrame()1278 return currentFrameNumber; in THPPlayerDrawCurrentFrame()
1271 s32 currentFrameNumber; in THPPlayerDrawCurrentFrame() local1285 … currentFrameNumber = (s32)((ActivePlayer.dispTextureSet->frameNumber + ActivePlayer.initReadFrame) in THPPlayerDrawCurrentFrame()1288 return currentFrameNumber; in THPPlayerDrawCurrentFrame()