Searched refs:curpos (Results 1 – 1 of 1) sorted by relevance
584 Vec curpos; // current position in DrawTick() local602 curpos = GetCurPos(); in DrawTick()604 x = curpos.x - ((curpos.z - SLOPE_ZSTART) * SLOPE_SLOPE); in DrawTick()605 DrawBall(x, 0.0F, curpos.z); in DrawTick()609 DrawBall(curpos.x, 0.0F, curpos.z); in DrawTick()