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Searched refs:acc_play_mode (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.1.4/build/libraries/kpad/include/
DKPADinside.h165 KPADPlayMode acc_play_mode ; member
/RvlSDK-3.1.4/build/demos/kpaddemo/src/
Dsample.c74 static f32 acc_play_mode = KPAD_PLAY_MODE_LOOSE ; variable
104 { & acc_play_mode, 0.00f,1.00f, 11, {14,14,14}, {1.00f, 1.00f, 1.00f} },
246 KPADSetAccPlayMode ( 0, (KPADPlayMode)acc_play_mode ) ; in push_cursor()
747 (void)draw_kfont_letter( cx+14,cy+O1Y, red_clr, (acc_play_mode) ? "TIGHT" : "LOOSE" ) ; in draw_sample()
/RvlSDK-3.1.4/build/libraries/kpad/src/
DKPAD.c684 if ( kp->acc_play_mode == KPAD_PLAY_MODE_LOOSE ) { in calc_acc()
2009 kp->acc_play_mode = KPAD_PLAY_MODE_LOOSE ; in KPADInit()
2302 inside_kpads[ chan ].acc_play_mode = mode ; in KPADSetAccPlayMode()
2326 return ( inside_kpads[ chan ].acc_play_mode ) ; in KPADGetAccPlayMode()