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/RvlSDK-3.1.4/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c233 u32 TypeControl = 0; variable
442 TypeControl = (TypeControl + 1) % 13; in Options()
444 switch(TypeControl) in Options()
991 if (TypeControl >= 8 && TypeControl <= 12) // Bubble texture in DrawParticles()
1018 if (TypeControl >= 8 && TypeControl <= 12) in DrawParticles()