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Searched refs:TX_SETIMAGE3 (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.1.4/build/demos/gxdemo/src/DisplayList/
DDL-tex.c103 #define TX_SETIMAGE3(image_base, rid) \ macro
331 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
347 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
363 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
379 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
395 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
411 WTB(TX_SETIMAGE3( 0x0, TX_SETIMAGE3_I0_ID)),
661 reg = TX_SETIMAGE3( data, TX_SETIMAGE3_I0_ID); in DrawInit()
/RvlSDK-3.1.4/build/libraries/gd/src/
DGDTexture.c272 GDWriteBPCmd(TX_SETIMAGE3(OSCachedToPhysical(image_ptr)>>5, in GDSetTexImgPtr()
292 GDWriteBPCmd(TX_SETIMAGE3(image_ptr_raw, GDTexImage3Ids[id])); in GDSetTexImgPtrRaw()
/RvlSDK-3.1.4/include/revolution/gd/
DGDTexture.h188 #define TX_SETIMAGE3(image_base, rid) \ macro