Home
last modified time | relevance | path

Searched refs:TRUNC (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.1.4/build/libraries/os/src/
DOSAlloc.c99 #define TRUNC(n, a) (((u32) (n)) & ~((a) - 1)) macro
445 void* start = (void*) TRUNC(*rstart, ALIGNMENT); in OSAllocFixed()
690 ArenaEnd = (void*) TRUNC(arenaEnd, ALIGNMENT); in OSInitAlloc()
720 end = (void*) TRUNC(end, ALIGNMENT); in OSCreateHeap()
850 end = (void*) TRUNC(end, ALIGNMENT); in OSAddToHeap()
/RvlSDK-3.1.4/build/demos/carddemo/src/
Dsave.c35 #define TRUNC(n, a) (((u32) (n)) & ~((a) - 1)) macro