Searched refs:ScreenStatic (Results 1 – 1 of 1) sorted by relevance
506 char *ScreenStatic = ScreenStaticBuffer; variable546 if ((ScreenStatic + len) >= (ScreenStaticBuffer + SCREEN_LOG_SIZE) || in DrawStatic()550 ScreenStatic = ScreenStaticBuffer; in DrawStatic()554 strncpy((void*) ScreenStatic, (void*)buf, len); in DrawStatic()555 ScreenStatic += len-1; // move to '\0' in DrawStatic()601 ScreenStatic = ScreenStaticBuffer; in ResetStaticText()602 *ScreenStatic = '\0'; in ResetStaticText()