Searched refs:ScreenDynamic (Results 1 – 1 of 1) sorted by relevance
509 char *ScreenDynamic = ScreenDynamicBuffer; variable576 if ((ScreenDynamic + len) < (ScreenDynamicBuffer + SCREEN_LOG_SIZE)) in DrawDynamic()581 if ((buf[0] == '\b') && (ScreenDynamic > ScreenDynamicBuffer)) in DrawDynamic()583 ScreenDynamic--; in DrawDynamic()587 strncpy((void*) ScreenDynamic, (void*)bufPtr, len); in DrawDynamic()588 ScreenDynamic += len-1; // move to '\0' in DrawDynamic()627 ScreenDynamic = ScreenDynamicBuffer; in ResetDynamicText()628 *ScreenDynamic = '\0'; in ResetDynamicText()