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Searched refs:ROUND (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.1.4/build/demos/carddemo/src/
Dsave.c36 #define ROUND(n, a) (((u32) (n) + (a) - 1) & ~((a) - 1)) macro
154 length = (s32) ROUND(length, sectorSize); in main()
/RvlSDK-3.1.4/build/libraries/os/src/
DOSAlloc.c100 #define ROUND(n, a) (((u32) (n) + (a) - 1) & ~((a) - 1)) macro
104 #define HEADERSIZE ROUND(sizeof(Cell), ALIGNMENT)
358 size = ROUND(size, ALIGNMENT); in OSAllocFromHeap()
446 void* end = (void*) ROUND(*rend, ALIGNMENT); in OSAllocFixed()
687 arenaStart = (void*) ROUND(arenaStart, ALIGNMENT); in OSInitAlloc()
719 start = (void*) ROUND(start, ALIGNMENT); in OSCreateHeap()
849 start = (void*) ROUND(start, ALIGNMENT); in OSAddToHeap()