Searched refs:REINIT_LEVEL (Results 1 – 1 of 1) sorted by relevance
69 #define REINIT_LEVEL REINIT_ALLDEFAULTS macro159 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitGeometry()185 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitGeometry()199 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitGeometry()217 #if ( REINIT_LEVEL >= REINIT_TYPICAL ) in ReInitLighting()225 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitLighting()243 #if ( REINIT_LEVEL >= REINIT_TYPICAL ) in ReInitTransform()255 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitTransform()269 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitTransform()301 #if ( REINIT_LEVEL >= REINIT_ALLDEFAULTS ) in ReInitTexture()[all …]