Searched refs:Light0Pos (Results 1 – 1 of 1) sorted by relevance
92 static Vec Light0Pos; variable254 lpos = Light0Pos; in PatchLightStatus()414 Light0Pos.x = - Light1Dir.x * 1000; in AnimTick()415 Light0Pos.y = - Light1Dir.y * 1000; in AnimTick()416 Light0Pos.z = - Light1Dir.z * 1000; in AnimTick()