Searched refs:FXTEX0_HT (Results 1 – 3 of 3) sorted by relevance
60 #define FXTEX0_HT 32 macro
67 { 0.00F, (f32)(SCREEN_HT/FXTEX0_HT), 0.00F, 0.00F }93 GDSetTexCoordScale(GX_TEXCOORD1, FXTEX0_WD, FXTEX0_HT); in CreateEffectDL0()
575 GXInitTexObjCI(&tx0, EffectTexture0, FXTEX0_WD, FXTEX0_HT, in SetTextures()