Searched refs:texCtrl (Results 1 – 2 of 2) sorted by relevance
68 MyTexCtrlObj texCtrl; member153 StatusMessage(SceneCtrl.texCtrl.numPreload); in main()214 &sc->texCtrl.texObjs[i], in DrawInit()224 &sc->texCtrl.texObjs[i], in DrawInit()243 sc->texCtrl.numPreload = 0; in DrawInit()267 ConfigureTmemMap(&sc->texCtrl); in DrawTick()279 InitTexNumGen(&sc->texCtrl); in DrawTick()298 DrawCube(&sc->texCtrl); in DrawTick()325 if ( ( down & PAD_TRIGGER_L ) && sc->texCtrl.numPreload > 0 ) in AnimTick()327 sc->texCtrl.numPreload -= 1; in AnimTick()[all …]
66 MyTexCtrlObj texCtrl; member185 TexInit(&sc->texCtrl); in DrawInit()251 &sc->texCtrl.texObjs[ti], in DrawTick()252 &sc->texCtrl.texRegions[ti], in DrawTick()255 &sc->texCtrl.texObjs[ti+1], in DrawTick()256 &sc->texCtrl.texRegions[ti+1], in DrawTick()