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Searched refs:state (Results 1 – 25 of 35) sorted by relevance

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/RvlSDK-3.1/build/libraries/seq/src/
Dseq.c231 track->state = SEQ_STATE_STOP; in __SEQTrackEnd()
403 track->state = SEQ_STATE_STOP; in __SEQInitTracks()
533 if ((sequence->state == SEQ_STATE_RUN) || in SEQRunAudioFrame()
534 (sequence->state == SEQ_STATE_RUNLOOPED)) in SEQRunAudioFrame()
542 if ((track->state == SEQ_STATE_RUN) || in SEQRunAudioFrame()
543 (track->state == SEQ_STATE_RUNLOOPED)) in SEQRunAudioFrame()
558 if (track->state == SEQ_STATE_STOP) in SEQRunAudioFrame()
572 if (sequence->state == SEQ_STATE_RUNLOOPED) in SEQRunAudioFrame()
626 sequence->state = SEQ_STATE_STOP; in SEQAddSequence()
677 void SEQSetState(SEQSEQUENCE *sequence, u32 state) in SEQSetState() argument
[all …]
/RvlSDK-3.1/build/demos/axdemo/src/
Daxsimple.c161 u32 state; member
251 Voices[i].state = VOICE_STATE_STOP; in main()
322 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
348 switch (Voices[i].state) in AudioFrameCallback()
355 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()
359 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback()
363 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
378 Voices[i].state = VOICE_STATE_STOPPED; in AudioFrameCallback()
401 Voices[voice->index].state = VOICE_STATE_STOPPED; in VoiceCallback()
Dexpdelay.c322 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
DexpdelayDpl2.c325 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
Dexpchorus.c323 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
DexpreverbStdDpl2.c325 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
DexpreverbHiDpl2.c328 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
/RvlSDK-3.1/include/revolution/
Dseq.h65 u32 state; // state of track member
76 u32 state; // stop, run, run looped, pause member
120 void SEQSetState (SEQSEQUENCE *sequence, u32 state);
Ddsp.h119 volatile u32 state; // state of task member
160 #define DSPGetTaskState(t) ((t)->state) // u32 value
Ddvd.h311 s32 state; member
Dax.h555 u16 state; // current state (see below) member
971 void AXSetVoiceState (AXVPB *p, u16 state);
Denc.h69 s32 state; member
Dnand.h271 int state; member
/RvlSDK-3.1/build/demos/thpdemo/src/THPPlayer/
DTHPPlayer.c348 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerOpen()
373 if (ActivePlayer.state == THP_PLAYER_STOP) in THPPlayerClose()
451 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerSetBuffer()
623 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerPrepare()
760 ActivePlayer.state = THP_PLAYER_PREPARE; in THPPlayerPrepare()
788 if (ActivePlayer.open && ((ActivePlayer.state == THP_PLAYER_PREPARE) in THPPlayerPlay()
789 || (ActivePlayer.state == THP_PLAYER_PAUSE))) in THPPlayerPlay()
791 ActivePlayer.state = THP_PLAYER_PLAY; in THPPlayerPlay()
817 if (ActivePlayer.open && !(ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerStop()
819 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerStop()
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/RvlSDK-3.1/build/tools/soundfile/src/
DWavfile.c88 int state; in wavReadHeader() local
90 state = FALSE; in wavReadHeader()
140 state = TRUE; in wavReadHeader()
153 return state; in wavReadHeader()
/RvlSDK-3.1/build/demos/thpdemo/src/THPPlayerStrmAX/
DTHPPlayer.c303 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerOpen()
325 if (ActivePlayer.state == THP_PLAYER_STOP) in THPPlayerClose()
405 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerSetBuffer()
601 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerPrepare()
738 ActivePlayer.state = THP_PLAYER_PREPARE; in THPPlayerPrepare()
771 if (ActivePlayer.open && ((ActivePlayer.state == THP_PLAYER_PREPARE) in THPPlayerPlay()
772 || (ActivePlayer.state == THP_PLAYER_PAUSE))) in THPPlayerPlay()
774 if (ActivePlayer.state == THP_PLAYER_PAUSE && ActivePlayer.audioExist) in THPPlayerPlay()
778 ActivePlayer.state = THP_PLAYER_PLAY; in THPPlayerPlay()
804 if (ActivePlayer.open && !(ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerStop()
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/RvlSDK-3.1/build/tools/sndconv/src/
Dsndconv.c24 static int state; variable
105 if (state == STATE_BEGIN) in parseBeginStatement()
115 state = STATE_BEGIN; in parseBeginStatement()
336 if (state == STATE_END) in parseEndStatement()
353 state = STATE_END; in parseEndStatement()
690 state = STATE_END; in init()
/RvlSDK-3.1/build/demos/wpaddemo/src/
Dwpad_axdemo.c193 u32 state; member
407 Voices[i].state = VOICE_STATE_STOP; in main()
442 … if (Voices[i].state != VOICE_STATE_STOPPED && Voices[i].state != VOICE_STATE_STOP) in main()
754 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
780 switch (Voices[i].state) in AudioFrameCallback()
787 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()
791 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback()
795 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
810 Voices[i].state = VOICE_STATE_STOPPED; in AudioFrameCallback()
843 Voices[voice->index].state = VOICE_STATE_STOPPED; in VoiceCallback()
Dwpad_spdemo.c478 if ( AX_PB_STATE_STOP == ((vInfo[i].voice)->pb.state)) in AudioFrameCallback()
/RvlSDK-3.1/build/demos/thpdemo/include/
DTHPPlayerStrmAX.h74 u8 state; member
DTHPPlayer.h77 u8 state; member
/RvlSDK-3.1/include/revolution/os/
DOSThread.h147 u16 state; // OS_THREAD_STATE_* member
DOSContext.h145 u16 state; // OR-ed OS_CONTEXT_STATE_* member
/RvlSDK-3.1/build/demos/spdemo/src/
Dspdemo.c406 if ( AX_PB_STATE_STOP == ((demo_voice[i].ax_voice)->pb.state)) in ax_demo_callback()
/RvlSDK-3.1/
Dreadme-RVL_SDK-3_1-patch2.txt172 When one NDEV is connected, specifications state to use EXI0 from PC to NDEV, and MrEXI from NDEV t…
180 …e is running, OSFatal runs without recovering from the burn-in protection state (the screen stays …

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