| /RvlSDK-3.1/build/libraries/seq/src/ |
| D | seq.c | 231 track->state = SEQ_STATE_STOP; in __SEQTrackEnd() 403 track->state = SEQ_STATE_STOP; in __SEQInitTracks() 533 if ((sequence->state == SEQ_STATE_RUN) || in SEQRunAudioFrame() 534 (sequence->state == SEQ_STATE_RUNLOOPED)) in SEQRunAudioFrame() 542 if ((track->state == SEQ_STATE_RUN) || in SEQRunAudioFrame() 543 (track->state == SEQ_STATE_RUNLOOPED)) in SEQRunAudioFrame() 558 if (track->state == SEQ_STATE_STOP) in SEQRunAudioFrame() 572 if (sequence->state == SEQ_STATE_RUNLOOPED) in SEQRunAudioFrame() 626 sequence->state = SEQ_STATE_STOP; in SEQAddSequence() 677 void SEQSetState(SEQSEQUENCE *sequence, u32 state) in SEQSetState() argument [all …]
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| /RvlSDK-3.1/build/demos/axdemo/src/ |
| D | axsimple.c | 161 u32 state; member 251 Voices[i].state = VOICE_STATE_STOP; in main() 322 Voices[voice->index].state = VOICE_STATE_START; in PlaySample() 348 switch (Voices[i].state) in AudioFrameCallback() 355 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback() 359 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback() 363 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback() 378 Voices[i].state = VOICE_STATE_STOPPED; in AudioFrameCallback() 401 Voices[voice->index].state = VOICE_STATE_STOPPED; in VoiceCallback()
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| D | expdelay.c | 322 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
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| D | expdelayDpl2.c | 325 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
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| D | expchorus.c | 323 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
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| D | expreverbStdDpl2.c | 325 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
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| D | expreverbHiDpl2.c | 328 if ( AX_PB_STATE_STOP == ((demo_voices[i].ax_voice)->pb.state)) in ax_demo_callback()
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| /RvlSDK-3.1/include/revolution/ |
| D | seq.h | 65 u32 state; // state of track member 76 u32 state; // stop, run, run looped, pause member 120 void SEQSetState (SEQSEQUENCE *sequence, u32 state);
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| D | dsp.h | 119 volatile u32 state; // state of task member 160 #define DSPGetTaskState(t) ((t)->state) // u32 value
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| D | dvd.h | 311 s32 state; member
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| D | ax.h | 555 u16 state; // current state (see below) member 971 void AXSetVoiceState (AXVPB *p, u16 state);
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| D | enc.h | 69 s32 state; member
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| D | nand.h | 271 int state; member
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| /RvlSDK-3.1/build/demos/thpdemo/src/THPPlayer/ |
| D | THPPlayer.c | 348 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerOpen() 373 if (ActivePlayer.state == THP_PLAYER_STOP) in THPPlayerClose() 451 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerSetBuffer() 623 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerPrepare() 760 ActivePlayer.state = THP_PLAYER_PREPARE; in THPPlayerPrepare() 788 if (ActivePlayer.open && ((ActivePlayer.state == THP_PLAYER_PREPARE) in THPPlayerPlay() 789 || (ActivePlayer.state == THP_PLAYER_PAUSE))) in THPPlayerPlay() 791 ActivePlayer.state = THP_PLAYER_PLAY; in THPPlayerPlay() 817 if (ActivePlayer.open && !(ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerStop() 819 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerStop() [all …]
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| /RvlSDK-3.1/build/tools/soundfile/src/ |
| D | Wavfile.c | 88 int state; in wavReadHeader() local 90 state = FALSE; in wavReadHeader() 140 state = TRUE; in wavReadHeader() 153 return state; in wavReadHeader()
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| /RvlSDK-3.1/build/demos/thpdemo/src/THPPlayerStrmAX/ |
| D | THPPlayer.c | 303 ActivePlayer.state = ActivePlayer.internalState = THP_PLAYER_STOP; in THPPlayerOpen() 325 if (ActivePlayer.state == THP_PLAYER_STOP) in THPPlayerClose() 405 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerSetBuffer() 601 if (ActivePlayer.open && (ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerPrepare() 738 ActivePlayer.state = THP_PLAYER_PREPARE; in THPPlayerPrepare() 771 if (ActivePlayer.open && ((ActivePlayer.state == THP_PLAYER_PREPARE) in THPPlayerPlay() 772 || (ActivePlayer.state == THP_PLAYER_PAUSE))) in THPPlayerPlay() 774 if (ActivePlayer.state == THP_PLAYER_PAUSE && ActivePlayer.audioExist) in THPPlayerPlay() 778 ActivePlayer.state = THP_PLAYER_PLAY; in THPPlayerPlay() 804 if (ActivePlayer.open && !(ActivePlayer.state == THP_PLAYER_STOP)) in THPPlayerStop() [all …]
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| /RvlSDK-3.1/build/tools/sndconv/src/ |
| D | sndconv.c | 24 static int state; variable 105 if (state == STATE_BEGIN) in parseBeginStatement() 115 state = STATE_BEGIN; in parseBeginStatement() 336 if (state == STATE_END) in parseEndStatement() 353 state = STATE_END; in parseEndStatement() 690 state = STATE_END; in init()
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| /RvlSDK-3.1/build/demos/wpaddemo/src/ |
| D | wpad_axdemo.c | 193 u32 state; member 407 Voices[i].state = VOICE_STATE_STOP; in main() 442 … if (Voices[i].state != VOICE_STATE_STOPPED && Voices[i].state != VOICE_STATE_STOP) in main() 754 Voices[voice->index].state = VOICE_STATE_START; in PlaySample() 780 switch (Voices[i].state) in AudioFrameCallback() 787 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback() 791 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback() 795 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback() 810 Voices[i].state = VOICE_STATE_STOPPED; in AudioFrameCallback() 843 Voices[voice->index].state = VOICE_STATE_STOPPED; in VoiceCallback()
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| D | wpad_spdemo.c | 478 if ( AX_PB_STATE_STOP == ((vInfo[i].voice)->pb.state)) in AudioFrameCallback()
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| /RvlSDK-3.1/build/demos/thpdemo/include/ |
| D | THPPlayerStrmAX.h | 74 u8 state; member
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| D | THPPlayer.h | 77 u8 state; member
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| /RvlSDK-3.1/include/revolution/os/ |
| D | OSThread.h | 147 u16 state; // OS_THREAD_STATE_* member
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| D | OSContext.h | 145 u16 state; // OR-ed OS_CONTEXT_STATE_* member
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| /RvlSDK-3.1/build/demos/spdemo/src/ |
| D | spdemo.c | 406 if ( AX_PB_STATE_STOP == ((demo_voice[i].ax_voice)->pb.state)) in ax_demo_callback()
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| /RvlSDK-3.1/ |
| D | readme-RVL_SDK-3_1-patch2.txt | 172 When one NDEV is connected, specifications state to use EXI0 from PC to NDEV, and MrEXI from NDEV t… 180 …e is running, OSFatal runs without recovering from the burn-in protection state (the screen stays …
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