Searched refs:recomputeNormalMtx (Results 1 – 1 of 1) sorted by relevance
60 f32 recomputeNormalMtx; member333 segs[(i + (10 * k)) - k].recomputeNormalMtx = 0; in DrawTick()337 segs[(i + (10 * k)) - k].recomputeNormalMtx = scale; in DrawTick()347 if(segs[((j + (10 * k)) - k) + 1].recomputeNormalMtx) in DrawTick()349 if(segs[((j + (10 * k)) - k)].recomputeNormalMtx) in DrawTick()353 if(segs[((j + (10 * k)) - k) + 1].recomputeNormalMtx) in DrawTick()355 if(segs[((j + (10 * k)) - k)].recomputeNormalMtx) in DrawTick()475 float scale = seg->recomputeNormalMtx; in ComputeNormalRotMtx()