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/RvlSDK-3.1/build/demos/gxdemo/src/Performance/
Dperf-fill.c192 u32 numz; // number of cubes in z direction member
357 MyStats5[0].count = testData.numx * testData.numy * testData.numz; in main()
446 testData.numz = 1; in DrawInit()
447 testData.nc_tx = testData.numx * testData.numz; in DrawInit()
605 z = 0.0F - ((testData.numz / 2) * testData.dz); in DrawTick()
606 for (cnt = i = 0; i < testData.numz; i++) in DrawTick()
696 testData.numz++; in AnimTick()
700 testData.numz--; in AnimTick()
701 if (testData.numz <= 1) in AnimTick()
702 testData.numz = 1; in AnimTick()
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