Searched refs:myZComp (Results 1 – 1 of 1) sorted by relevance
167 ZComp myZComp[] = variable179 #define NUMZCOMPS (sizeof(myZComp)/sizeof(ZComp))248 if ( z->func == myZComp[lid].func ) break; in SceneDrawInfo()250 DEMOPuts( 15, 12, 0, myZComp[lid].name ); in SceneDrawInfo()316 if ( z->func == myZComp[lid].func ) break; in SceneControl()330 z->func = myZComp[lid].func; in SceneControl()