Searched refs:helicopter (Results 1 – 1 of 1) sorted by relevance
116 static soundObject helicopter; variable445 startSound(&helicopter, soundTable, SND_HELICOPTER); in main()462 killSound(&helicopter); in main()861 if (helicopter.voice) in CameraUpdate()881 oldDist = helicopter.axart3d.dist; in CameraUpdate()888 helicopter.axart3d.hAngle = hAngle; in CameraUpdate()889 helicopter.axart3d.vAngle = vAngle; in CameraUpdate()890 helicopter.axart3d.dist = newDist; in CameraUpdate()891 helicopter.axart3d.closingSpeed = oldDist - newDist; in CameraUpdate()892 helicopter.axart3d.update = TRUE; in CameraUpdate()[all …]